getawaymods: (Default)
tropical getaway mods ([personal profile] getawaymods) wrote2020-04-16 10:33 pm

GRAVEYARD;

GRAVEYARD
Welcome back. That wasn't so painful, was it?

Oh. It was. Our apologies.

But rest assure, nothing can harm you here! At least not physically. Of course there's still the chance that all of you will lose and be doomed to this island forever, but there's nothing you can really do about that now. Perhaps it's best to familiarize yourself with your surroundings.

Luckily, the island you're on looks exactly the same as the island you just left. But...maybe that's because it is. Every inch of the island mirrors the island you initially arrived on from the location of the cliffs to the settings in the camp to the stretches of sandy beaches surrounding the edges. There are a few minor changes, however.

In place of the ruins is an elaborate spa, fully functioning and brightly lit as if designed for some R&R on your summer vacation. The walls are sturdy and the roofs are in tact, and as you explore you'll find each room filled with supplies and equipment for everything from massages to facials to pedicures. The marble fountain in the center burbles happily with crystal clear water, small fishes swimming at the bottom and a few lilies gently resting on the surface.

Just outside of the spa sits the circular body of water with an island at the middle. A bridge has been constructed to reach the center, and the tree on the island blooms with ripe, delicious fruit and hearty, leafy foliage. The hole in the center of the trunk seems to be missing as well. Odd, isn't it?

And finally, the lighthouse that drew you ashore has been repaired. The bricks are cemented together and the windows shine in the sunlight, clean glass providing those who reach the top a clear view of the sea beyond. A winding staircase beyond the unlocked door provides a means to ascend to the top, and as the sun sets, the light glows brightly to sweep over the rolling waves.

...guess there's nothing to do but make yourself comfortable, huh? Anything can change in the nighttime hours though. Maybe you don't have to say goodbye quite yet.

OOC NOTES
Hello, and welcome to being dead! But don't worry, it's not over yet. Dead players may utilize this post to post their own top-levels in the setting and treat it as a mingle. The dead will be able to see the happenings of what's going on with the living in any open mingle including body announcements and trial! In addition, the dead can still host private conversations amongst each other if they wish to speak elsewhere that isn't a public thread. However, the dead cannot PC with the living at this time!

That doesn't mean they can't thread with them though.

From the moment you arrive in the graveyard, you will be able to thread on the public living-side mingles and engage with players' night time prompts!

A couple of guidelines: ghosts cannot physically touch or interact with the setting on the log. They can walk around and they can explore and everyone can see them if they appear before someone, but they can't write or hug or throw coconuts or whatever. They will also not be able to speak! They will, however, be able to make Pacman noises. Wakawakawaka.... And finally...they will appear in the manner of which they were killed, but ghostly. So if your character was stabbed, they would have bloodstains and the knife wound visible to whoever sees them. If they broke their neck, haha, it sure would hang at an odd angle! That's unfortunate. As the sun comes up though, the ghosts will fade away and return to this dead island.

Please feel free to ask questions in the Graveyard channel on the server, or you may DM Britt & Ty privately. Happy hauntings!
patisse: (01)

[personal profile] patisse 2020-05-04 01:12 am (UTC)(link)
[Belial appears from behind and tenderly pats Isabelle on the back of her head.]

How, indeed? The island works in mysterious ways. But rest assured, your death wasn't an illusion. You really did die that night.
guidedog: (Want to move ahead)

[personal profile] guidedog 2020-05-04 01:19 am (UTC)(link)
Eh? EH?

[she's getting patted, so... her tail wags, but slowly... nervously, still nearly tucked between her legs.]

Wait-- who are you?!
patisse: (01)

[personal profile] patisse 2020-05-05 05:31 am (UTC)(link)
No one of consequence—just a friendly neighbor on this part of the island.

Why so nervous? [He chuckles.] Relax. A cute little thing like you would look better wagging that tail elsewhere.
cookingwithdog: (02)

[personal profile] cookingwithdog 2020-05-05 08:40 pm (UTC)(link)
[ leave the dog alone. ]
guidedog: (It's enough to drive you crazy)

[personal profile] guidedog 2020-05-11 02:32 am (UTC)(link)
Well, I haven't seen you around at all, and...

[she looks to the side, shyly.]

...and you're very tall!

[AND WEIRDLY HARASSING???]
patisse: (01)

[personal profile] patisse 2020-05-13 03:52 am (UTC)(link)
Ah, that's right. I never got the chance to show myself to you.

Well, all that's bound to change while we're both here. Isabelle, right? It's a pleasure to meet you at long last.
guidedog: (It's all takin' and no givin')

[personal profile] guidedog 2020-05-13 03:57 am (UTC)(link)
Y-Yes, Isabelle. It's nice to meet you, Mister, um...

...I, I don't think you've given me your name yet!

[she sweatin

comical anime sweatdrops

definitely just about the name thing, and not about the fact that this human's absolute everything is absolutely terrifying]
patisse: (01)

[personal profile] patisse 2020-05-21 03:46 am (UTC)(link)
[It's cute that she would think he's human.]

Oh, I haven't. What do you think? Do I strike you as a barista? If so, you can call me Sandy.
guidedog: (Default)

[personal profile] guidedog 2020-05-21 04:16 am (UTC)(link)
[.........................what???]

Um, no, you strike me as a.... [a DEVIANT HUMAN!!!!! WITH ILL INTENTIONS!!!!!!!!] a, a nice young person!

But, I can call you Sandy, if you like!